Minecraft Java · Fabric · Singleplayer

Build a metro network inside a real Minecraft world.

Metro transforms an ordinary Minecraft save into a transportation-management game. Connect stations, move passengers, and keep the network flowing as the system grows.

Version 0.1.0 Minecraft 1.21.4 All Rights Reserved

The world stays Minecraft. The game becomes Metro.

Metro leaves the generated terrain intact. Instead of mining, crafting, and building infrastructure block-by-block, you use purpose-built metro tools while moving around the world normally. Stations and routes exist physically in the world, not just as a flat UI.

What version 0.1.0 is built around

01

Permanent Metro Mode

Start with /metro-start, confirm the conversion, and dedicate that save to the Metro experience.

02

Physical Stations

Recognizable circle, triangle, and square stations are represented as actual structures in the Minecraft world.

03

Metro Lines

Connect stations using the mod's own network-building workflow instead of placing infrastructure one block at a time.

04

Automatic Service

Trains operate on the network automatically so your attention stays on planning and capacity rather than manual driving.

05

Passenger Demand

Passengers have destination types and move through the system as trains serve connected stations.

06

Real Terrain

The existing Minecraft terrain remains part of the experience instead of being replaced with a purpose-built flat map.

From fresh world to Metro Mode

1

Create a world

Start a normal singleplayer Minecraft world with the mod installed.

2

Run the command

Enter /metro-start to begin the activation process.

3

Confirm Metro Mode

The mod warns you before permanently converting the world.

4

Build the network

Connect stations and keep passengers moving as the Metro simulation takes over.

Built for a focused singleplayer experience

MinecraftJava Edition 1.21.4
Mod loaderFabric
JavaJava 21
ModeSingleplayer

Built one vertical slice at a time.

Future releases will deepen network editing, congestion, city growth, resource strategy, simulation controls, and clean shareable network diagrams.